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o3de/Code/Tools/SceneAPI/SceneCore/Utilities/FileUtilities.cpp

67 lines
2.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/IO/SystemFile.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <SceneAPI/SceneCore/Utilities/FileUtilities.h>
namespace AZ
{
namespace SceneAPI
{
namespace Utilities
{
AZStd::string FileUtilities::CreateOutputFileName(const AZStd::string& groupName, const AZStd::string& outputDirectory, const AZStd::string& extension)
{
AZStd::string result;
if (!AzFramework::StringFunc::Path::ConstructFull(outputDirectory.c_str(), groupName.c_str(), extension.c_str(), result, true))
{
return "";
}
return result;
}
bool FileUtilities::EnsureTargetFolderExists(const AZStd::string& path)
{
AZStd::string folder;
if (!AzFramework::StringFunc::Path::GetFullPath(path.c_str(), folder))
{
return false;
}
if (!IO::SystemFile::Exists(folder.c_str()))
{
if (!IO::SystemFile::CreateDir(folder.c_str()))
{
return false;
}
}
return true;
}
AZStd::string FileUtilities::GetRelativePath(const AZStd::string& path, const AZStd::string& rootPath)
{
AZStd::string outputPath(path);
EBUS_EVENT(AzFramework::ApplicationRequests::Bus, NormalizePath, outputPath);
if (outputPath.compare(0, rootPath.size(), rootPath) == 0)
{
size_t offset = rootPath[rootPath.length() - 1] == '/' ? 1 : 0;
AzFramework::StringFunc::RKeep(outputPath, rootPath.size() - offset);
}
return outputPath;
}
}
}
}