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o3de/Code/Tools/SceneAPI/FbxSDKWrapper/Mocks/MockFbxSceneWrapper.h

55 lines
2.0 KiB
C++

#pragma once
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <SceneAPI/FbxSDKWrapper/FbxSceneWrapper.h>
#include <SceneAPI/FbxSDKWrapper/FbxTimeWrapper.h>
#include <AzTest/AzTest.h>
namespace AZ
{
namespace FbxSDKWrapper
{
class MockFbxSceneWrapper
: public FbxSceneWrapper
{
public:
virtual ~MockFbxSceneWrapper() = default;
MOCK_METHOD1(LoadSceneFromFile,
bool(const char* fileName));
MOCK_METHOD1(LoadSceneFromFile,
bool(const std::string& fileName));
MOCK_CONST_METHOD0(GetSystemUnit,
AZStd::shared_ptr<FbxSystemUnitWrapper>());
MOCK_CONST_METHOD0(GetAxisSystem,
AZStd::shared_ptr<FbxAxisSystemWrapper>());
MOCK_CONST_METHOD0(GetTimeLineDefaultDuration,
FbxTimeWrapper());
MOCK_CONST_METHOD0(GetLastSavedApplicationName,
const char*());
MOCK_CONST_METHOD0(GetLastSavedApplicationVersion,
const char*());
MOCK_CONST_METHOD0(GetRootNode,
const std::shared_ptr<FbxNodeWrapper>());
MOCK_METHOD0(GetRootNode,
std::shared_ptr<FbxNodeWrapper>());
MOCK_CONST_METHOD0(GetAnimationStackCount,
int());
MOCK_CONST_METHOD1(GetAnimationStackAt,
const std::shared_ptr<FbxAnimStackWrapper>(int index));
MOCK_METHOD0(Clear,
void());
};
} // namespace FbxSDKWrapper
} // namespace AZ