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75 lines
2.6 KiB
C++
75 lines
2.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/Debug/Trace.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <SceneAPI/SceneCore/Utilities/Reporting.h>
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#include <SceneAPI/FbxSDKWrapper/FbxMeshWrapper.h>
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#include <SceneAPI/FbxSDKWrapper/FbxBlendShapeWrapper.h>
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#include <SceneAPI/FbxSDKWrapper/FbxBlendShapeChannelWrapper.h>
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#include <SceneAPI/FbxSDKWrapper/FbxNodeWrapper.h>
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namespace AZ
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{
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namespace FbxSDKWrapper
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{
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FbxBlendShapeWrapper::FbxBlendShapeWrapper(FbxBlendShape* fbxBlendShape)
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: m_fbxBlendShape(fbxBlendShape)
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{
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AZ_Assert(fbxBlendShape, "Invalid FbxBlendShape input to initialize FbxBlendShapeWrapper");
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}
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FbxBlendShapeWrapper::~FbxBlendShapeWrapper()
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{
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m_fbxBlendShape = nullptr;
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}
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const char* FbxBlendShapeWrapper::GetName() const
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{
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return m_fbxBlendShape->GetName();
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}
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//Technically Fbx returns a FbxGeometry off this interface, but we only support meshes in the engine runtime.
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AZStd::shared_ptr<const FbxMeshWrapper> FbxBlendShapeWrapper::GetGeometry() const
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{
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FbxGeometry* fbxGeom = m_fbxBlendShape->GetGeometry();
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if (fbxGeom && fbxGeom->GetAttributeType() == FbxNodeAttribute::EType::eMesh )
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{
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return AZStd::make_shared<FbxMeshWrapper>(static_cast<FbxMesh*>(fbxGeom));
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}
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else
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{
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return nullptr;
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}
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}
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int FbxBlendShapeWrapper::GetBlendShapeChannelCount() const
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{
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return m_fbxBlendShape->GetBlendShapeChannelCount();
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}
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AZStd::shared_ptr<const FbxBlendShapeChannelWrapper> FbxBlendShapeWrapper::GetBlendShapeChannel(int index) const
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{
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FbxBlendShapeChannel* fbxBlendShapeChannel = m_fbxBlendShape->GetBlendShapeChannel(index);
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if (fbxBlendShapeChannel)
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{
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return AZStd::make_shared<FbxBlendShapeChannelWrapper>(fbxBlendShapeChannel);
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}
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else
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{
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return nullptr;
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}
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}
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} // namespace FbxSDKWrapper
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} // namespace AZ
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