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50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzCore/Casting/numeric_cast.h>
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#include <SceneAPI/FbxSDKWrapper/FbxAnimLayerWrapper.h>
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#include <SceneAPI/FbxSDKWrapper/FbxAnimCurveNodeWrapper.h>
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#include "fbxsdk.h"
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namespace AZ
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{
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namespace FbxSDKWrapper
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{
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FbxAnimLayerWrapper::FbxAnimLayerWrapper(FbxAnimLayer* fbxAnimLayer)
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: m_fbxAnimLayer(fbxAnimLayer)
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{
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}
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const char* FbxAnimLayerWrapper::GetName() const
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{
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return m_fbxAnimLayer->GetName();
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}
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u32 FbxAnimLayerWrapper::GetCurveNodeCount() const
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{
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return static_cast<u32>(m_fbxAnimLayer->GetMemberCount());
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}
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FbxAnimLayer* FbxAnimLayerWrapper::GetFbxLayer() const
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{
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return m_fbxAnimLayer;
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}
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AZStd::shared_ptr<const FbxAnimCurveNodeWrapper> FbxAnimLayerWrapper::GetCurveNodeWrapper(u32 index) const
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{
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return AZStd::make_shared<const FbxAnimCurveNodeWrapper>(static_cast<FbxAnimCurveNode*>(m_fbxAnimLayer->GetMember(aznumeric_cast<int>(index))));
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}
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} // namespace FbxSDKWrapper
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} // namespace AZ
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