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o3de/Code/Tools/SceneAPI/FbxSDKWrapper/FbxAnimLayerWrapper.cpp

50 lines
1.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzCore/Casting/numeric_cast.h>
#include <SceneAPI/FbxSDKWrapper/FbxAnimLayerWrapper.h>
#include <SceneAPI/FbxSDKWrapper/FbxAnimCurveNodeWrapper.h>
#include "fbxsdk.h"
namespace AZ
{
namespace FbxSDKWrapper
{
FbxAnimLayerWrapper::FbxAnimLayerWrapper(FbxAnimLayer* fbxAnimLayer)
: m_fbxAnimLayer(fbxAnimLayer)
{
}
const char* FbxAnimLayerWrapper::GetName() const
{
return m_fbxAnimLayer->GetName();
}
u32 FbxAnimLayerWrapper::GetCurveNodeCount() const
{
return static_cast<u32>(m_fbxAnimLayer->GetMemberCount());
}
FbxAnimLayer* FbxAnimLayerWrapper::GetFbxLayer() const
{
return m_fbxAnimLayer;
}
AZStd::shared_ptr<const FbxAnimCurveNodeWrapper> FbxAnimLayerWrapper::GetCurveNodeWrapper(u32 index) const
{
return AZStd::make_shared<const FbxAnimCurveNodeWrapper>(static_cast<FbxAnimCurveNode*>(m_fbxAnimLayer->GetMember(aznumeric_cast<int>(index))));
}
} // namespace FbxSDKWrapper
} // namespace AZ