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o3de/Code/Tools/RC/ResourceCompilerPC/ResourceCompilerPC_precompi...

63 lines
1.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// StdAfx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
#pragma once
#include <assert.h>
#define CRY_ASSERT(condition) assert(condition)
#define CRY_ASSERT_TRACE(condition, message) assert(condition)
#define CRY_ASSERT_MESSAGE(condition, message) assert(condition)
// Define this to prevent including CryAssert (there is no proper hook for turning this off, like the above).
#define CRYINCLUDE_CRYCOMMON_CRYASSERT_H
#include <platform.h>
typedef string tstring;
#include <float.h>
#include <memory>
#include <set>
#include <map>
#include <vector>
#include <algorithm>
#include <stdio.h>
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some string constructors will be explicit
#include "IXml.h"
#include <Cry_Math.h>
#include <Cry_Geo.h>
#include <CryHeaders.h>
#include <primitives.h>
#include <smartptr.h>
#include <physinterface.h>
#include <CrySizer.h>
#include "ResourceCompilerPC.h"
#include "CryFile.h"
#include <VertexFormats.h>
#include "IRCLog.h"