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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include "AssetParser.h"
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzCore/Asset/AssetCommon.h>
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#include <AssetBuilderSDK/AssetBuilderSDK.h>
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namespace AZ
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{
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namespace RC
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{
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static AZ::Data::AssetType fontAssetType("{57767D37-0EBE-43BE-8F60-AB36D2056EF8}"); // form UiAssetTypes.h
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class ProductInfoCreator
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{
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public:
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ProductInfoCreator();
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AssetBuilderSDK::JobProduct GenerateProductInfo(const AZStd::string& sourceFile, const AZStd::string& fullPath);
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protected:
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virtual AZStd::unique_ptr<AssetParser> CreateLegacyAssetParser(const AZStd::string& sourceFile);
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AZ::Data::AssetType m_productAssetType;
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};
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} // namespace RC
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} // namespace AZ
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