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58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "ProductInfoCreator.h"
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#include <CryPath.h>
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#include <QFileInfo>
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namespace AZ
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{
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namespace RC
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{
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ProductInfoCreator::ProductInfoCreator()
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{
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m_productAssetType = AZ::Data::AssetType::CreateNull();
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}
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AssetBuilderSDK::JobProduct ProductInfoCreator::GenerateProductInfo(const AZStd::string& sourceFile, const AZStd::string& fullPath)
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{
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AZStd::unique_ptr<AssetParser> legacyAssetParser = CreateLegacyAssetParser(sourceFile);
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AZStd::string fileName = QFileInfo(sourceFile.c_str()).fileName().toUtf8().constData();
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AssetBuilderSDK::JobProduct product(fileName, m_productAssetType);
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product.m_pathDependencies = legacyAssetParser->GetProductDependencies(fullPath);
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product.m_dependenciesHandled = true; // We've populated the dependencies immediately above so it's OK to tell the AP we've handled dependencies
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return product;
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}
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AZStd::unique_ptr<AssetParser> ProductInfoCreator::CreateLegacyAssetParser(const AZStd::string& sourceFile)
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{
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AZStd::string fileExtension(PathUtil::GetExt(sourceFile.c_str()));
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// Use the file extension to select the correct asset parser.
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/*Sample code:
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if (fileExtension == "font" || fileExtension == "fontfamily")
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{
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m_productAssetType = fontAssetType;
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return AZStd::unique_ptr<AssetParser>(new FontAssetParser(sourceFile));
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}*/
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return AZStd::unique_ptr<AssetParser>(new AssetParser(sourceFile));
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}
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} // namespace RC
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} // namespace AZ
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