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o3de/Code/Tools/RC/ResourceCompiler/TextFileReader.h

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_TEXTFILEREADER_H
#define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_TEXTFILEREADER_H
#pragma once
struct IPakSystem;
// Summary:
// Utility class to read text files and split lines inplace. One allocation per one file.
class TextFileReader
{
public:
bool Load(const char* filename, std::vector<char*>& lines);
bool LoadFromPak(IPakSystem* system, const char* filename, std::vector<char*>& lines);
private:
// fix line endings to zeros, so we can use strings from the same buffer
void PrepareLines(std::vector<char*>& lines);
std::vector<char> m_buffer;
};
#endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_TEXTFILEREADER_H