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42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_IMULTIPLATFORMCONFIG_H
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#define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_IMULTIPLATFORMCONFIG_H
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#pragma once
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#include "IConfig.h" // IConfig, IConfigKeyRegistry, enum EConfigPriority
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class IMultiplatformConfig
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{
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public:
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virtual ~IMultiplatformConfig()
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{
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}
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virtual void init(int platformCount, int activePlatform, IConfigKeyRegistry* pConfigKeyRegistry) = 0;
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virtual int getPlatformCount() const = 0;
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virtual int getActivePlatform() const = 0;
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virtual const IConfig& getConfig(int platform) const = 0;
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virtual IConfig& getConfig(int platform) = 0;
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virtual const IConfig& getConfig() const = 0;
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virtual IConfig& getConfig() = 0;
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virtual void setKeyValue(EConfigPriority ePri, const char* key, const char* value) = 0;
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virtual void setActivePlatform(int platformIndex) = 0;
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};
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#endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_IMULTIPLATFORMCONFIG_H
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