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72 lines
2.6 KiB
C++
72 lines
2.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_CFGFILE_H
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#define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_CFGFILE_H
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#pragma once
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#include "ICfgFile.h" // ICfgFile
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#include <list>
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enum EConfigPriority : uint32_t;
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class Config;
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/** Configuration file class.
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Uses format similar to windows .ini files.
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*/
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class CfgFile
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: public ICfgFile
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{
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public:
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CfgFile();
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virtual ~CfgFile();
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//////////////////////////////////////////////////////////////////////////
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// interface ICfgFile
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virtual void Release();
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virtual bool Load(const string& fileName);
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virtual bool Save(void);
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virtual void UpdateOrCreateEntry(const char* inszSection, const char* inszKey, const char* inszValue);
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virtual void RemoveEntry(const char* inszSection, const char* inszKey);
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virtual void CopySectionKeysToConfig(EConfigPriority ePri, int sectionIndex, const char* keySuffixes, IConfigSink* config) const;
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virtual const char* GetSectionName(int sectionIndex) const;
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virtual int FindSection(const char* sectionName) const;
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//////////////////////////////////////////////////////////////////////////
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private:
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void LoadFromBuffer(const char* buf);
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private:
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// Config file entry structure, filled by readSection method.
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struct Entry
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{
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string key; //!< keys (for comments this is "")
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string value; //!< values and comments (with leading ; or //)
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bool IsComment() const;
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};
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struct Section
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{
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string name; //!< Section name. The first one has the name "" and is used if no section was specified.
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std::list<Entry> entries; //!< List of entries.
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};
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string m_fileName; //!< Configuration file name.
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int m_modified; //!< Set to true if config file been modified.
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std::vector<Section> m_sections; //!< List of sections in config file. (the first one has the name "" and is used if no section was specified)
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};
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#endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILER_CFGFILE_H
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