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o3de/Code/Tools/HLSLCrossCompiler/offline/serializeReflection.h

12 lines
255 B
C

// Modifications copyright Amazon.com, Inc. or its affiliates
// Modifications copyright Crytek GmbH
#ifndef SERIALIZE_REFLECTION_H_
#define SERIALIZE_REFLECTION_H_
#include "hlslcc.h"
const char* SerializeReflection(ShaderInfo* psReflection);
#endif