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45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/Asset/AssetManager.h>
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#include <Atom/RPI.Reflect/Model/SkinMetaAssetCreator.h>
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namespace AZ
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{
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namespace RPI
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{
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void SkinMetaAssetCreator::Begin(const Data::AssetId& assetId)
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{
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BeginCommon(assetId);
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}
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void SkinMetaAssetCreator::SetJointNameToIndexMap(const AZStd::unordered_map<AZStd::string, AZ::u16>& jointNameToIndexMap)
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{
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if (ValidateIsReady())
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{
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m_asset->SetJointNameToIndexMap(jointNameToIndexMap);
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}
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}
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bool SkinMetaAssetCreator::End(Data::Asset<SkinMetaAsset>& result)
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{
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if (!ValidateIsReady())
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{
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return false;
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}
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m_asset->SetReady();
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return EndCommon(result);
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}
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} // namespace RPI
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} // namespace AZ
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