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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAssetCreator.cpp

68 lines
2.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Reflect/Model/ModelAssetCreator.h>
#include <AzCore/Asset/AssetManager.h>
namespace AZ
{
namespace RPI
{
void ModelAssetCreator::Begin(const Data::AssetId& assetId)
{
BeginCommon(assetId);
m_modelAabb = Aabb::CreateNull();
}
void ModelAssetCreator::SetName(AZStd::string_view name)
{
if (ValidateIsReady())
{
m_asset->m_name = name;
}
}
void ModelAssetCreator::AddLodAsset(Data::Asset<ModelLodAsset>&& lodAsset)
{
if (ValidateIsReady())
{
m_asset->m_lodAssets.push_back(AZStd::move(lodAsset));
m_modelAabb.AddAabb(m_asset->m_lodAssets.back()->GetAabb());
}
}
bool ModelAssetCreator::End(Data::Asset<ModelAsset>& result)
{
if (!ValidateIsReady())
{
return false;
}
if (m_asset->GetLodCount() == 0)
{
ReportError("No valid ModelLodAssets have been added to this ModelAsset.");
return false;
}
// Create Model Aabb as it wraps all ModelLod Aabbs
for (const auto& modelLodAsset : m_asset->GetLodAssets())
{
m_asset->m_aabb.AddAabb(modelLodAsset->GetAabb());
}
m_asset->SetReady();
return EndCommon(result);
}
} // namespace RPI
} // namespace AZ