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85 lines
4.3 KiB
C++
85 lines
4.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/std/containers/set.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzToolsFramework/Prefab/Instance/Instance.h>
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#include <AzToolsFramework/Prefab/Link/Link.h>
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#include <AzToolsFramework/Prefab/PrefabIdTypes.h>
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#include <AzToolsFramework/Prefab/Template/Template.h>
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namespace AzToolsFramework
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{
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namespace Prefab
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{
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/*!
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* PrefabSystemComponentInterface
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* Interface serviced by the Prefab System Component.
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*/
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class PrefabSystemComponentInterface
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{
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public:
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AZ_RTTI(PrefabSystemComponentInterface, "{8E95A029-67F9-4F74-895F-DDBFE29516A0}");
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virtual TemplateReference FindTemplate(TemplateId id) = 0;
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virtual LinkReference FindLink(const LinkId& id) = 0;
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virtual TemplateId AddTemplate(const AZ::IO::Path& filePath, PrefabDom prefabDom) = 0;
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virtual void UpdateTemplateFilePath(TemplateId templateId, const AZ::IO::PathView& filePath) = 0;
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virtual void RemoveTemplate(TemplateId templateId) = 0;
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virtual void RemoveAllTemplates() = 0;
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virtual LinkId AddLink(TemplateId sourceTemplateId, TemplateId targetTemplateId,
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PrefabDomValue::MemberIterator& instanceIterator, InstanceOptionalReference instance) = 0;
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//creates a new Link
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virtual LinkId CreateLink(
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TemplateId linkTargetId, TemplateId linkSourceId, const InstanceAlias& instanceAlias,
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const PrefabDomConstReference linkPatches, const LinkId& linkId = InvalidLinkId) = 0;
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virtual void RemoveLink(const LinkId& linkId) = 0;
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virtual TemplateId GetTemplateIdFromFilePath(AZ::IO::PathView filePath) const = 0;
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virtual bool IsTemplateDirty(TemplateId templateId) = 0;
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virtual void SetTemplateDirtyFlag(TemplateId templateId, bool dirty) = 0;
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//! Recursive function to check if the template is dirty or if any dirty templates are presents in the links of the template.
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//! @param rootTemplateId The id of the template provided as the beginning template to check the outgoing links.
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virtual bool AreDirtyTemplatesPresent(TemplateId rootTemplateId) = 0;
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//! Recursive function to save if the template is dirty and save all the dirty templates in the links of the template.
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//! @param rootTemplateId The id of the template provided as the beginning template to check the outgoing links.
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virtual void SaveAllDirtyTemplates(TemplateId rootTemplateId) = 0;
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//! Recursive function that fetches the set of dirty templates given a starting template to check for outgoing links.
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//! @param rootTemplateId The id of the template provided as the beginning template to check the outgoing links.
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//! @return The set of dirty template paths populated.
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virtual AZStd::set<AZ::IO::PathView> GetDirtyTemplatePaths(TemplateId rootTemplateId) = 0;
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virtual PrefabDom& FindTemplateDom(TemplateId templateId) = 0;
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virtual void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) = 0;
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virtual void PropagateTemplateChanges(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
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virtual AZStd::unique_ptr<Instance> InstantiatePrefab(
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AZ::IO::PathView filePath, InstanceOptionalReference parent = AZStd::nullopt) = 0;
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virtual AZStd::unique_ptr<Instance> InstantiatePrefab(
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TemplateId templateId, InstanceOptionalReference parent = AZStd::nullopt) = 0;
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virtual AZStd::unique_ptr<Instance> CreatePrefab(const AZStd::vector<AZ::Entity*>& entities,
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AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume, AZ::IO::PathView filePath,
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AZStd::unique_ptr<AZ::Entity> containerEntity = nullptr, InstanceOptionalReference parent = AZStd::nullopt,
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bool shouldCreateLinks = true) = 0;
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};
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} // namespace Prefab
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} // namespace AzToolsFramework
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