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o3de/AutomatedTesting/ShaderLib/viewsrg.srgi
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Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// Please read README.md for an explanation on why scenesrg.srgi and viewsrg.srgi are
// located in this folder (And how you can optionally customize your own scenesrg.srgi
// and viewsrg.srgi in your game project).
#include <Atom/Features/SrgSemantics.azsli>
partial ShaderResourceGroup ViewSrg : SRG_PerView
{
/* Intentionally Empty. Helps define the SrgSemantic for ViewSrg once.*/
};
#define AZ_COLLECTING_PARTIAL_SRGS
#include <Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli>
#undef AZ_COLLECTING_PARTIAL_SRGS