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o3de/Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin...

33 lines
869 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/PlatformDef.h>
/////////////////////////////////////////////////////////////////////////////
// Engine
/////////////////////////////////////////////////////////////////////////////
#include <Cry_Math.h>
#include <ISystem.h>
#include <ISerialize.h>
#include <CryName.h>
#include <EditorDefs.h>
#include <Resource.h>
/////////////////////////////////////////////////////////////////////////////
// STL
/////////////////////////////////////////////////////////////////////////////
#include <vector>
#include <list>
#include <map>
#include <set>
#include <algorithm>
#ifdef CreateDirectory
#undef CreateDirectory
#endif