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o3de/Gems/ScriptEvents/Code/Include/ScriptEvents/ScriptEventsGem.h

51 lines
1.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Module/Module.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/Memory/Memory.h>
#include <ScriptEvents/ScriptEventsBus.h>
#include <ScriptEvents/ScriptEventSystem.h>
namespace ScriptEvents
{
/**
* The ScriptEvents::Module class coordinates with the application
* to reflect classes and create system components.
*/
class ScriptEventsModule
: public AZ::Module
, ScriptEvents::ScriptEventModuleConfigurationRequestBus::Handler
{
public:
AZ_RTTI(ScriptEventsModule, "{DD54A1FE-2BDF-412C-AAB8-5A6BE01FE524}", AZ::Module);
AZ_CLASS_ALLOCATOR(ScriptEventsModule, AZ::SystemAllocator, 0);
ScriptEventsModule();
virtual ~ScriptEventsModule()
{
ScriptEvents::ScriptEventModuleConfigurationRequestBus::Handler::BusDisconnect();
delete m_systemImpl;
}
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
ScriptEventsSystemComponentImpl* GetSystemComponentImpl() override;
private:
ScriptEventsSystemComponentImpl* m_systemImpl;
};
}