Files
o3de/Code/Framework/AzGameFramework/AzGameFramework/API/GameApplicationAPI.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

28 lines
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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZGAMEFRAMEWORK_GAMEAPPLICATIONAPI_H
#define AZGAMEFRAMEWORK_GAMEAPPLICATIONAPI_H
#pragma once
#include <AzCore/EBus/EBus.h>
namespace AzGameFramework
{
class GameApplicationEvents
: public AZ::EBusTraits
{
public:
using Bus = AZ::EBus<GameApplicationEvents>;
};
} // namespace AzGameFramework
#endif // AZGAMEFRAMEWORK_GAMEAPPLICATIONAPI_H