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o3de/Gems/SceneProcessing/Code/sceneprocessing_editor_stat...

56 lines
3.1 KiB
CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(FILES
Include/Config/SceneProcessingConfigBus.h
Source/Config/Components/SceneProcessingConfigSystemComponent.h
Source/Config/Components/SceneProcessingConfigSystemComponent.cpp
Source/Config/Components/SoftNameBehavior.h
Source/Config/Components/SoftNameBehavior.cpp
Source/Generation/Components/TangentGenerator/TangentGenerateComponent.h
Source/Generation/Components/TangentGenerator/TangentGenerateComponent.cpp
Source/Generation/Components/TangentGenerator/TangentPreExportComponent.h
Source/Generation/Components/TangentGenerator/TangentPreExportComponent.cpp
Source/Generation/Components/TangentGenerator/TangentGenerators/MikkTGenerator.h
Source/Generation/Components/TangentGenerator/TangentGenerators/MikkTGenerator.cpp
Source/Generation/Components/TangentGenerator/TangentGenerators/BlendShapeMikkTGenerator.h
Source/Generation/Components/TangentGenerator/TangentGenerators/BlendShapeMikkTGenerator.cpp
Source/Generation/Components/MeshOptimizer/Array2D.h
Source/Generation/Components/MeshOptimizer/Array2D.inl
Source/Generation/Components/MeshOptimizer/MeshBuilder.cpp
Source/Generation/Components/MeshOptimizer/MeshBuilder.h
Source/Generation/Components/MeshOptimizer/MeshBuilderInvalidIndex.h
Source/Generation/Components/MeshOptimizer/MeshBuilderSkinningInfo.cpp
Source/Generation/Components/MeshOptimizer/MeshBuilderSkinningInfo.h
Source/Generation/Components/MeshOptimizer/MeshBuilderSubMesh.cpp
Source/Generation/Components/MeshOptimizer/MeshBuilderSubMesh.h
Source/Generation/Components/MeshOptimizer/MeshBuilderVertexAttributeLayers.cpp
Source/Generation/Components/MeshOptimizer/MeshBuilderVertexAttributeLayers.h
Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.cpp
Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.h
Source/Config/SettingsObjects/SoftNameSetting.h
Source/Config/SettingsObjects/SoftNameSetting.cpp
Source/Config/SettingsObjects/NodeSoftNameSetting.h
Source/Config/SettingsObjects/NodeSoftNameSetting.cpp
Source/Config/SettingsObjects/FileSoftNameSetting.h
Source/Config/SettingsObjects/FileSoftNameSetting.cpp
Source/Config/Widgets/GraphTypeSelector.h
Source/Config/Widgets/GraphTypeSelector.cpp
Source/SceneBuilder/SceneBuilderComponent.h
Source/SceneBuilder/SceneBuilderComponent.cpp
Source/SceneBuilder/SceneBuilderWorker.h
Source/SceneBuilder/SceneBuilderWorker.cpp
Source/SceneBuilder/SceneSerializationHandler.h
Source/SceneBuilder/SceneSerializationHandler.cpp
Source/SceneBuilder/TraceMessageHook.h
Source/SceneBuilder/TraceMessageHook.cpp
)