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31 lines
1.3 KiB
CMake
31 lines
1.3 KiB
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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# this file allows you to specify download and find_package commands for
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# packages which apply to all platforms (usually header-only)
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# individual platforms can enumerate packages in for example
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# cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake
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#include the platform-specific 3rd party packages.
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ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
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set(LY_PAL_PACKAGE_FILE_NAME ${CMAKE_CURRENT_LIST_DIR}/${pal_dir}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
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include(${LY_PAL_PACKAGE_FILE_NAME})
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# add the above file to the ALLFILES list, so that they show up in IDEs
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set(ALLFILES ${ALLFILES} ${LY_PAL_PACKAGE_FILE_NAME})
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# temporary compatibility:
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# Some 3p libraries may still refer to zlib as "3rdParty::zlib" instead of
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# the correct "3rdParty::ZLIB" (Case difference). Until those libraries are updated
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# we alias the casing here. This also provides backward compatibility for Gems that use 3rdParty::zlib
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# that are not part of the core O3DE repo.
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ly_download_associated_package(ZLIB)
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find_package(ZLIB)
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add_library(3rdParty::zlib ALIAS 3rdParty::ZLIB)
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