cc615a8f32
* [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Functions That Predate The Shader Supervariants These are the essential impactful changes as a result of deprecating the ShaderResourceGroupAsset. * Addressed feedback by @moudgils. Better comments in header files. * More updates related with deprecation of ShaderResourceGroupAsset * Deleted the temporary version 2 classes. * Updated version of the shader asset builders. * Updated version of all the shader related classes impacted by the Supervariant concept and deprecation of ShaderResourceGroupAsset * Changes to *.pass and DGI, Reflections and RayTracing. * changes to material related assets * changes to core lights * Changes to auxgeom/dynamic draw. * changes to decals, lyshine, imguipass * changes to RPI Pass classes * Shader for SceneSrg, ViewSrg and ForwardPass Srgs. * changes to mesh, skinned mesh, Morphtarget. * Fixes to RayTracingPass.cpp & now allow empty srg in shaders. * Updated Atom_RPI.Tests * Simplified InstanceDatabase by removing AddHandler ------------------------------------------------------------------------------------ * Updated DiffuseGI precompiled shaders. Added RayTracingSceneSrg and RayTracingMaterialSrg shader asset. Updated ShaderAssetCreator::Clone to handle the supervariant when processing root variants. Co-authored-by: Doug McDiarmid <dmcdiar@amazon.com> ------------------------------------------------------------------------------------ * Changed semantics for some PassSrg to SRG_PerPass_WithFallback. AuxGeom/FixedShapeProcessor.cpp requires SRG_PerDraw on ObjectSrg. Removed names of SceneSrg and ViewSrg from RPISystemDescriptor.cpp * Moved ShaderLib/Atom/Features/DummyEntryFunctions.azsli To Gems/Atom/RPI/Assets/ShaderLib/Atom/RPI/DummyEntryFunctions.azsli Removed redundant checking for finalization in ShaderResourceGroupLayout.cpp * Fixed race condition bug for Shader::FindOrCreate. InstanceDatabase<>::CreateInstance() needs to be atomic for instance creation and initialization. Added optional InstanceHandler::CreateFunctionWithParams to accomodate to the needs of Instances that need more than an asset reference to be able to be created an initialzed. Removed ShaderResourceGroup::FindOrCreate() only ::Create is available now. * Renamed scene_and_view_srgs.* as SceneAndViewSrgs.* Changed GetAzslFileOfOrigin for GetUniqueId * Fixed unit tests. * Reverted the serialization name of m_uniqueId back to "m_azslFileOfOrigin" so precompiled shaders don't fail in layout comparison. * Fixed AtomCore.Tests Removed non-applicable test. InstanceDatabase.AddHandler() is not available anymore. * The Null rhi is re-enabled for shader compilation. Signed-off-by: garrieta <garrieta@amazon.com>
60 lines
2.4 KiB
CMake
60 lines
2.4 KiB
CMake
#
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# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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# its licensors.
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#
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# For complete copyright and license terms please see the LICENSE at the root of this
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# distribution (the "License"). All use of this software is governed by the License,
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# or, if provided, by the license below or the license accompanying this file. Do not
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# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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#
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set(FILES
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Tests/Buffer/BufferTests.cpp
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Tests/Common/AssetManagerTestFixture.cpp
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Tests/Common/AssetManagerTestFixture.h
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Tests/Common/AssetSystemStub.cpp
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Tests/Common/AssetSystemStub.h
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Tests/Common/ErrorMessageFinder.cpp
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Tests/Common/ErrorMessageFinder.h
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Tests/Common/ErrorMessageFinderTests.cpp
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Tests/Common/JsonTestUtils.cpp
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Tests/Common/JsonTestUtils.h
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Tests/Common/RPITestFixture.cpp
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Tests/Common/RPITestFixture.h
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Tests/Common/SerializeTester.h
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Tests/Common/TestUtils.h
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Tests/Common/TestFeatureProcessors.h
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Tests/Common/RHI/Factory.cpp
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Tests/Common/RHI/Factory.h
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Tests/Common/RHI/Stubs.cpp
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Tests/Common/RHI/Stubs.h
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Tests/Common/ShaderAssetTestUtils.cpp
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Tests/Common/ShaderAssetTestUtils.h
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Tests/Image/StreamingImageTests.cpp
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Tests/Material/LuaMaterialFunctorTests.cpp
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Tests/Material/MaterialTypeAssetTests.cpp
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Tests/Material/MaterialTypeSourceDataTests.cpp
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Tests/Material/MaterialAssetTestUtils.cpp
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Tests/Material/MaterialAssetTestUtils.h
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Tests/Material/MaterialPropertySerializerTests.cpp
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Tests/Material/MaterialAssetTests.cpp
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Tests/Material/MaterialSourceDataTests.cpp
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Tests/Material/MaterialFunctorTests.cpp
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Tests/Material/MaterialFunctorSourceDataSerializerTests.cpp
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Tests/Material/MaterialPropertyValueSourceDataTests.cpp
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Tests/Material/MaterialTests.cpp
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Tests/Model/ModelTests.cpp
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Tests/Pass/PassTests.cpp
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Tests/Shader/ShaderTests.cpp
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Tests/ShaderResourceGroup/ShaderResourceGroupBufferTests.cpp
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Tests/ShaderResourceGroup/ShaderResourceGroupConstantBufferTests.cpp
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Tests/ShaderResourceGroup/ShaderResourceGroupImageTests.cpp
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Tests/ShaderResourceGroup/ShaderResourceGroupGeneralTests.cpp
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Tests/System/FeatureProcessorFactoryTests.cpp
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Tests/System/GpuQueryTests.cpp
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Tests/System/RenderPipelineTests.cpp
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Tests/System/SceneTests.cpp
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Tests/System/ViewTests.cpp
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)
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