Files
o3de/Gems/Atom/RPI/Code/atom_rpi_tests_files.cmake
T
galibzon cc615a8f32 [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079)
* [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Functions That
Predate The Shader Supervariants

These are the essential impactful changes as a result of deprecating the
ShaderResourceGroupAsset.

* Addressed feedback by @moudgils. Better comments in header files.

* More updates related with deprecation of ShaderResourceGroupAsset

* Deleted the temporary version 2 classes.

* Updated version of the shader asset builders.

* Updated version of all the shader related classes impacted
by the Supervariant concept and deprecation of ShaderResourceGroupAsset

* Changes to *.pass and DGI, Reflections and RayTracing.

* changes to material related assets

* changes to core lights

* Changes to auxgeom/dynamic draw.

* changes to decals, lyshine, imguipass

* changes to RPI Pass classes

* Shader for SceneSrg, ViewSrg and ForwardPass Srgs.

* changes to mesh, skinned mesh, Morphtarget.

* Fixes to RayTracingPass.cpp & now allow empty srg in shaders.

* Updated Atom_RPI.Tests

* Simplified InstanceDatabase by removing AddHandler

------------------------------------------------------------------------------------
* Updated DiffuseGI precompiled shaders.
Added RayTracingSceneSrg and RayTracingMaterialSrg shader asset.
Updated ShaderAssetCreator::Clone to handle the supervariant when processing root variants.
Co-authored-by: Doug McDiarmid <dmcdiar@amazon.com>
------------------------------------------------------------------------------------

* Changed semantics for some PassSrg to SRG_PerPass_WithFallback.

AuxGeom/FixedShapeProcessor.cpp requires SRG_PerDraw on ObjectSrg.

Removed names of SceneSrg and ViewSrg from RPISystemDescriptor.cpp

* Moved ShaderLib/Atom/Features/DummyEntryFunctions.azsli
To  Gems/Atom/RPI/Assets/ShaderLib/Atom/RPI/DummyEntryFunctions.azsli

Removed redundant checking for finalization in
ShaderResourceGroupLayout.cpp

* Fixed race condition bug for Shader::FindOrCreate.
InstanceDatabase<>::CreateInstance() needs to be atomic
for instance creation and initialization.

Added optional InstanceHandler::CreateFunctionWithParams to accomodate
to the needs of Instances that need more than an asset reference
to be able to be created an initialzed.

Removed ShaderResourceGroup::FindOrCreate() only ::Create is available
now.

* Renamed scene_and_view_srgs.* as SceneAndViewSrgs.*

Changed GetAzslFileOfOrigin for GetUniqueId

* Fixed unit tests.

* Reverted the serialization name of m_uniqueId back to
"m_azslFileOfOrigin" so precompiled shaders don't fail
in layout comparison.

* Fixed AtomCore.Tests
Removed non-applicable test. InstanceDatabase.AddHandler() is not
available anymore.

* The Null rhi is re-enabled for shader compilation.

Signed-off-by: garrieta <garrieta@amazon.com>
2021-06-11 07:48:23 -05:00

60 lines
2.4 KiB
CMake

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#
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set(FILES
Tests/Buffer/BufferTests.cpp
Tests/Common/AssetManagerTestFixture.cpp
Tests/Common/AssetManagerTestFixture.h
Tests/Common/AssetSystemStub.cpp
Tests/Common/AssetSystemStub.h
Tests/Common/ErrorMessageFinder.cpp
Tests/Common/ErrorMessageFinder.h
Tests/Common/ErrorMessageFinderTests.cpp
Tests/Common/JsonTestUtils.cpp
Tests/Common/JsonTestUtils.h
Tests/Common/RPITestFixture.cpp
Tests/Common/RPITestFixture.h
Tests/Common/SerializeTester.h
Tests/Common/TestUtils.h
Tests/Common/TestFeatureProcessors.h
Tests/Common/RHI/Factory.cpp
Tests/Common/RHI/Factory.h
Tests/Common/RHI/Stubs.cpp
Tests/Common/RHI/Stubs.h
Tests/Common/ShaderAssetTestUtils.cpp
Tests/Common/ShaderAssetTestUtils.h
Tests/Image/StreamingImageTests.cpp
Tests/Material/LuaMaterialFunctorTests.cpp
Tests/Material/MaterialTypeAssetTests.cpp
Tests/Material/MaterialTypeSourceDataTests.cpp
Tests/Material/MaterialAssetTestUtils.cpp
Tests/Material/MaterialAssetTestUtils.h
Tests/Material/MaterialPropertySerializerTests.cpp
Tests/Material/MaterialAssetTests.cpp
Tests/Material/MaterialSourceDataTests.cpp
Tests/Material/MaterialFunctorTests.cpp
Tests/Material/MaterialFunctorSourceDataSerializerTests.cpp
Tests/Material/MaterialPropertyValueSourceDataTests.cpp
Tests/Material/MaterialTests.cpp
Tests/Model/ModelTests.cpp
Tests/Pass/PassTests.cpp
Tests/Shader/ShaderTests.cpp
Tests/ShaderResourceGroup/ShaderResourceGroupBufferTests.cpp
Tests/ShaderResourceGroup/ShaderResourceGroupConstantBufferTests.cpp
Tests/ShaderResourceGroup/ShaderResourceGroupImageTests.cpp
Tests/ShaderResourceGroup/ShaderResourceGroupGeneralTests.cpp
Tests/System/FeatureProcessorFactoryTests.cpp
Tests/System/GpuQueryTests.cpp
Tests/System/RenderPipelineTests.cpp
Tests/System/SceneTests.cpp
Tests/System/ViewTests.cpp
)