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o3de/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientCompone...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorInvertGradientComponent.h"
namespace GradientSignal
{
void EditorInvertGradientComponent::Reflect(AZ::ReflectContext* context)
{
EditorGradientComponentBase::ReflectSubClass<EditorInvertGradientComponent, BaseClassType>(context);
}
}