Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
15fbe97504ccbd5d61bc3937e92c69eff348fcd1
o3de/Gems/Multiplayer/Code/Include/Multiplayer/NetworkEntity
T
History
kberg-amzn 05e8b2941a Removing unused member, simplify API
Signed-off-by: kberg-amzn <karlberg@amazon.com>
2021-10-08 21:36:54 -07:00
..
EntityReplication
Removing unused member, simplify API
2021-10-08 21:36:54 -07:00
IFilterEntityManager.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
INetworkEntityManager.h
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
2021-09-30 22:53:51 -07:00
NetworkEntityHandle.h
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
2021-09-30 22:53:51 -07:00
NetworkEntityHandle.inl
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
NetworkEntityRpcMessage.h
Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
2021-09-28 19:25:04 -07:00
NetworkEntityUpdateMessage.h
Fix 3-way replication for when an object migrates in rapid succession
2021-10-04 16:57:21 -07:00
Powered by Gitea Version: 1.26.4 Page: 88ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API