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o3de/Code
Benjamin Jillich 1586c00fc8
[LYN-4929] Correct gems not showing as enabled for a template (#1722)
* When there are multiple project templates present, we re-gather the gems when changing the selected the project template.
* In case the user enabled or disabled any gem and they select a new project template, we show a warning dialog where users can either cancel the operation or proceed to the new project template. The warning dialog will only appear in case the enabled gems actually differ from the currently used template's default.
* New helper function to select the used project template.
* Storing the currently used project template index and only update the template details and emitting the changed event in case the user has actually chosen another template. This avoids emitting signals in case the user clicks on the already selected template.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
5 years ago
..
Editor short term fix for editor/game mode/launcher tick times consistency (#1720) 5 years ago
Framework Merge pull request #1684 from aws-lumberyard-dev/hultonha_LYN-4304_viewport_ui_gamemode 5 years ago
LauncherUnified Final update copyright headers to reference license files at the repo root (#1693) 5 years ago
Legacy Final update copyright headers to reference license files at the repo root (#1693) 5 years ago
Tools [LYN-4929] Correct gems not showing as enabled for a template (#1722) 5 years ago
CMakeLists.txt Final update copyright headers to reference license files at the repo root (#1693) 5 years ago