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o3de/Gems/LyShine/Code/Editor/ViewportHighlight.h

32 lines
902 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
class ViewportHighlight
{
public:
ViewportHighlight();
virtual ~ViewportHighlight();
//! Given the invisibleRootItem and the list of selectedItems, draw
//! the correct highlight borders around elements, according to the
//! given flags (defined in ViewportWidget::DrawElementBorders).
void Draw(Draw2dHelper& draw2d,
QTreeWidgetItem* invisibleRootItem,
HierarchyItemRawPtrList& selectedItems,
uint32 flags);
void DrawHover(Draw2dHelper& draw2d, AZ::EntityId hoverElement);
private:
std::unique_ptr< ViewportIcon > m_highlightIconSelected;
std::unique_ptr< ViewportIcon > m_highlightIconUnselected;
};