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o3de/Gems/LyShine/Code/Editor/ViewportAnchor.h

32 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
class ViewportAnchor
{
public:
ViewportAnchor();
virtual ~ViewportAnchor();
void Draw(Draw2dHelper& draw2d, AZ::Entity* element, bool drawUnTransformedRect, bool drawAnchorLines, bool drawLinesToParent,
bool anchorInteractionEnabled, ViewportHelpers::SelectedAnchors highlightedAnchors) const;
private:
//! draw distance lines from the anchor pos to the parent rectangle
void DrawAnchorToParentLines(Draw2dHelper& draw2d, const UiTransform2dInterface::Anchors& anchors,
const UiTransformInterface::RectPoints& parentPoints, const AZ::Matrix4x4& transform,
ViewportHelpers::SelectedAnchors highlightedAnchors) const;
std::unique_ptr< ViewportIcon > m_anchorWhole;
std::unique_ptr< ViewportIcon > m_anchorLeft;
std::unique_ptr< ViewportIcon > m_anchorLeftTop;
std::unique_ptr< ViewportIcon > m_dottedLine;
};