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o3de/Gems/LyShine/Code/Editor/CommandViewportInteractionM...

44 lines
948 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QUndoCommand>
class CommandViewportInteractionMode
: public QUndoCommand
{
public:
void undo() override;
void redo() override;
int id() const override;
bool mergeWith(const QUndoCommand* other) override;
static void Push(UndoStack* stack,
ViewportInteraction* viewportInteraction,
QAction* from,
QAction* to);
private:
CommandViewportInteractionMode(UndoStack* stack,
ViewportInteraction* viewportInteraction,
QAction* from,
QAction* to);
void UpdateText();
void SetMode(QAction* action) const;
UndoStack* m_stack;
ViewportInteraction* m_viewportInteraction;
QAction* m_from;
QAction* m_to;
};