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o3de/Gems/LmbrCentral/Code/Tests/EditorTubeShapeComponentTes...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/UnitTest/TestTypes.h>
#include <AzTest/AzTest.h>
#include <Source/Shape/EditorTubeShapeComponentMode.h>
namespace AZ
{
void PrintTo(const AZ::SplineAddress& splineAddress, std::ostream* os)
{
*os << "SplineAddress { segmentIndex: " << splineAddress.m_segmentIndex << ", segmentFraction: " << splineAddress.m_segmentFraction
<< " }";
}
} // namespace AZ
namespace UnitTest
{
class EditorTubeShapeFixture
: public AllocatorsFixture
, public ::testing::WithParamInterface<bool>
{
};
// test both open and closed versions of the spline
INSTANTIATE_TEST_CASE_P(GenerateTubeManipulatorStates, EditorTubeShapeFixture, ::testing::Values(true, false));
TEST_P(EditorTubeShapeFixture, GenerateTubeManipulatorStates_returns_no_TubeManipulatorStates_when_spline_is_empty)
{
using ::testing::Eq;
// given (an empty spline)
AZ::BezierSpline spline;
spline.SetClosed(GetParam());
// when (tube manipulator states are attempted to be created)
const auto tubeManipulatorStates = LmbrCentral::GenerateTubeManipulatorStates(spline);
// then (none are returned)
EXPECT_THAT(tubeManipulatorStates.empty(), Eq(true));
}
TEST_P(EditorTubeShapeFixture, GenerateTubeManipulatorStates_returns_one_TubeManipulatorStates_when_spline_has_one_vertex)
{
using ::testing::Eq;
// given (an empty spline)
AZ::BezierSpline spline;
spline.SetClosed(GetParam());
spline.m_vertexContainer.AddVertex(AZ::Vector3::CreateZero());
// when (tube manipulator states are attempted to be created)
const auto tubeManipulatorStates = LmbrCentral::GenerateTubeManipulatorStates(spline);
// then (one is returned)
EXPECT_THAT(tubeManipulatorStates.size(), Eq(1));
EXPECT_THAT(tubeManipulatorStates[0].m_splineAddress, Eq(AZ::SplineAddress(0, 0.0f)));
EXPECT_THAT(tubeManipulatorStates[0].m_vertIndex, Eq(0));
}
TEST_P(EditorTubeShapeFixture, GenerateTubeManipulatorStates_returns_two_TubeManipulatorStates_when_spline_has_two_vertices)
{
using ::testing::Eq;
// given (an empty spline)
AZ::BezierSpline spline;
spline.SetClosed(GetParam());
spline.m_vertexContainer.AddVertex(AZ::Vector3::CreateZero());
spline.m_vertexContainer.AddVertex(AZ::Vector3::CreateAxisX(1.0f));
// when (tube manipulator states are attempted to be created)
const auto tubeManipulatorStates = LmbrCentral::GenerateTubeManipulatorStates(spline);
// then (two are returned)
EXPECT_THAT(tubeManipulatorStates.size(), Eq(2));
EXPECT_THAT(tubeManipulatorStates[0].m_splineAddress, Eq(AZ::SplineAddress(0, 0.0f)));
EXPECT_THAT(tubeManipulatorStates[0].m_vertIndex, Eq(0));
EXPECT_THAT(tubeManipulatorStates[1].m_splineAddress, Eq(AZ::SplineAddress(0, 1.0f)));
EXPECT_THAT(tubeManipulatorStates[1].m_vertIndex, Eq(1));
}
TEST_P(EditorTubeShapeFixture, GenerateTubeManipulatorStates_returns_three_TubeManipulatorStates_when_spline_has_three_vertices)
{
using ::testing::Eq;
// given (an empty spline)
AZ::BezierSpline spline;
spline.SetClosed(GetParam());
spline.m_vertexContainer.AddVertex(AZ::Vector3::CreateAxisX(-1.0f));
spline.m_vertexContainer.AddVertex(AZ::Vector3::CreateZero());
spline.m_vertexContainer.AddVertex(AZ::Vector3::CreateAxisX(1.0f));
// when (tube manipulator states are attempted to be created)
const auto tubeManipulatorStates = LmbrCentral::GenerateTubeManipulatorStates(spline);
// then (three are returned)
EXPECT_THAT(tubeManipulatorStates.size(), Eq(3));
EXPECT_THAT(tubeManipulatorStates[0].m_splineAddress, Eq(AZ::SplineAddress(0, 0.0f)));
EXPECT_THAT(tubeManipulatorStates[0].m_vertIndex, Eq(0));
EXPECT_THAT(tubeManipulatorStates[1].m_splineAddress, Eq(AZ::SplineAddress(1, 0.0f)));
EXPECT_THAT(tubeManipulatorStates[1].m_vertIndex, Eq(1));
EXPECT_THAT(tubeManipulatorStates[2].m_splineAddress, Eq(AZ::SplineAddress(1, 1.0f)));
EXPECT_THAT(tubeManipulatorStates[2].m_vertIndex, Eq(2));
}
} // namespace UnitTest