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75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include "Rendering/EntityDebugDisplayComponent.h"
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#include "TubeShape.h"
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namespace LmbrCentral
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{
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/// Provide a Component interface for TubeShape functionality.
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class TubeShapeComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(TubeShapeComponent, TubeShapeComponentTypeId);
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static void Reflect(AZ::ReflectContext* context);
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TubeShapeComponent() = default;
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explicit TubeShapeComponent(const TubeShape& tubeShape);
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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private:
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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TubeShape m_tubeShape;
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};
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/// Concrete EntityDebugDisplay implementation for TubeShape.
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class TubeShapeDebugDisplayComponent
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: public EntityDebugDisplayComponent
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, public ShapeComponentNotificationsBus::Handler
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{
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public:
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AZ_COMPONENT(TubeShapeDebugDisplayComponent, "{FC8D0C5A-FEED-4C79-A4C6-E18A966EE8CE}", EntityDebugDisplayComponent)
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static void Reflect(AZ::ReflectContext* context);
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TubeShapeDebugDisplayComponent() = default;
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explicit TubeShapeDebugDisplayComponent(const TubeShapeMeshConfig& tubeShapeMeshConfig)
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: m_tubeShapeMeshConfig(tubeShapeMeshConfig) {}
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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// EntityDebugDisplayComponent
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void Draw(AzFramework::DebugDisplayRequests& debugDisplay) override;
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private:
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AZ_DISABLE_COPY_MOVE(TubeShapeDebugDisplayComponent)
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// ShapeComponentNotificationsBus
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void OnShapeChanged(ShapeChangeReasons changeReason) override;
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void GenerateVertices();
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ShapeMesh m_tubeShapeMesh; ///< Buffer to hold index and vertex data for the TubeShape when drawing.
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TubeShapeMeshConfig m_tubeShapeMeshConfig; ///< Configuration to control how the TubeShape should look.
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AZ::SplinePtr m_spline = nullptr; ///< Reference to the Spline.
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SplineAttribute<float> m_radiusAttribute; ///< Radius Attribute.
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float m_radius = 0.0f; ///< Global radius for the Tube.
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};
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} // namespace LmbrCentral
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