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o3de/Gems/LmbrCentral/Code/Source/Audio/EditorAudioSwitchComponent.h

61 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/std/string/string.h>
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
#include <IAudioInterfacesCommonData.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyAudioCtrlTypes.h>
#include "AudioSwitchComponent.h"
namespace LmbrCentral
{
/*!
* EditorAudioSwitchComponent
*/
class EditorAudioSwitchComponent
: public AzToolsFramework::Components::EditorComponentBase
{
public:
AZ_EDITOR_COMPONENT(EditorAudioSwitchComponent, "{804E49F9-BD9A-402A-96D1-C666E81984E6}",
AzToolsFramework::Components::EditorComponentBase);
EditorAudioSwitchComponent();
void BuildGameEntity(AZ::Entity* gameEntity) override;
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
LmbrCentral::AudioSwitchComponent::GetProvidedServices(provided);
}
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
LmbrCentral::AudioSwitchComponent::GetRequiredServices(required);
}
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
LmbrCentral::AudioSwitchComponent::GetIncompatibleServices(incompatible);
}
static void Reflect(AZ::ReflectContext* context);
private:
//! Serialized data
AzToolsFramework::CReflectedVarAudioControl m_defaultSwitch;
AzToolsFramework::CReflectedVarAudioControl m_defaultState;
};
} // namespace LmbrCentral