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o3de/Gems/Blast/Code/Editor/SettingsWidget.h

53 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI_Internals.h>
#include <QWidget>
#include <Blast/BlastSystemBus.h>
#endif
namespace Blast
{
namespace Editor
{
class DocumentationLinkWidget;
class SettingsWidget
: public QWidget
, private AzToolsFramework::IPropertyEditorNotify
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(SettingsWidget, AZ::SystemAllocator, 0);
explicit SettingsWidget(QWidget* parent = nullptr);
void SetValue(const BlastGlobalConfiguration& configuration);
signals:
void onValueChanged(const BlastGlobalConfiguration& configuration);
private:
void CreatePropertyEditor(QWidget* parent);
void BeforePropertyModified(AzToolsFramework::InstanceDataNode* /*node*/) override;
void AfterPropertyModified(AzToolsFramework::InstanceDataNode* /*node*/) override;
void SetPropertyEditingActive(AzToolsFramework::InstanceDataNode* /*node*/) override;
void SetPropertyEditingComplete(AzToolsFramework::InstanceDataNode* /*node*/) override;
void SealUndoStack() override;
AzToolsFramework::ReflectedPropertyEditor* m_propertyEditor;
BlastGlobalConfiguration m_configuration;
};
} // namespace Editor
} // namespace Blast