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o3de/Gems/Blast/Code/Editor/MaterialIdWidget.h

57 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Asset/AssetCommon.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <QComboBox>
#include <Blast/BlastMaterial.h>
#endif
namespace Blast
{
namespace Editor
{
class MaterialIdWidget
: public QObject
, public AzToolsFramework::PropertyHandler<Blast::BlastMaterialId, QComboBox>
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(MaterialIdWidget, AZ::SystemAllocator, 0);
MaterialIdWidget() = default;
AZ::u32 GetHandlerName() const override;
QWidget* CreateGUI(QWidget* parent) override;
bool IsDefaultHandler() const override;
void ConsumeAttribute(
widget_t* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue,
const char* debugName) override;
void WriteGUIValuesIntoProperty(
size_t index, widget_t* gui, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(
size_t index, widget_t* gui, const property_t& instance,
AzToolsFramework::InstanceDataNode* node) override;
private:
Blast::BlastMaterialId GetIdForIndex(size_t index);
int GetIndexForId(Blast::BlastMaterialId id);
AZ::Data::AssetId m_materialLibraryId;
AZStd::vector<Blast::BlastMaterialId> m_libraryIds;
};
} // namespace Editor
} // namespace Blast