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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Atom/RHI.Loader/FunctionLoader.h>
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#include <AzCore/Memory/SystemAllocator.h>
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namespace AZ
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{
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namespace Vulkan
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{
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class GladFunctionLoader:
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public FunctionLoader
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{
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public:
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AZ_CLASS_ALLOCATOR(GladFunctionLoader, AZ::SystemAllocator, 0);
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GladFunctionLoader() = default;
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virtual ~GladFunctionLoader() = default;
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private:
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//////////////////////////////////////////////////////////////////////////
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// FunctionLoader
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bool InitInternal() override;
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void ShutdownInternal() override;
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bool LoadProcAddresses(VkInstance instance, VkPhysicalDevice physicalDevice, VkDevice device) override;
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VkDevice m_device = VK_NULL_HANDLE;
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};
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} // namespace Vulkan
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} // namespace AZ
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