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o3de/Gems/Atom/RHI/Code/Tests/Scope.h

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/UnitTest/TestTypes.h>
#include <Atom/RHI/Scope.h>
#include <Atom/RHI/ScopeAttachment.h>
#include <Atom/RHI/FrameAttachment.h>
#include <AzCore/Memory/SystemAllocator.h>
namespace UnitTest
{
class Scope
: public AZ::RHI::Scope
{
public:
AZ_CLASS_ALLOCATOR(Scope, AZ::SystemAllocator, 0);
private:
//////////////////////////////////////////////////////////////////////////
// RHI::Scope
void InitInternal() override;
void ActivateInternal() override;
void CompileInternal(AZ::RHI::Device& device) override;
void DeactivateInternal() override;
void ShutdownInternal() override;
void ValidateBinding(const AZ::RHI::ScopeAttachment* scopeAttachment);
//////////////////////////////////////////////////////////////////////////
};
}