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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/UnitTest/TestTypes.h>
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#include <Atom/RHI/Scope.h>
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#include <Atom/RHI/ScopeAttachment.h>
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#include <Atom/RHI/FrameAttachment.h>
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#include <AzCore/Memory/SystemAllocator.h>
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namespace UnitTest
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{
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class Scope
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: public AZ::RHI::Scope
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{
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public:
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AZ_CLASS_ALLOCATOR(Scope, AZ::SystemAllocator, 0);
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private:
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//////////////////////////////////////////////////////////////////////////
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// RHI::Scope
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void InitInternal() override;
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void ActivateInternal() override;
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void CompileInternal(AZ::RHI::Device& device) override;
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void DeactivateInternal() override;
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void ShutdownInternal() override;
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void ValidateBinding(const AZ::RHI::ScopeAttachment* scopeAttachment);
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//////////////////////////////////////////////////////////////////////////
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};
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}
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