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40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RHI.Reflect/TransientImageDescriptor.h>
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#include <AzCore/Utils/TypeHash.h>
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namespace AZ
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{
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namespace RHI
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{
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TransientImageDescriptor::TransientImageDescriptor(
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const AttachmentId& attachmentId,
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const ImageDescriptor& imageDescriptor,
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HardwareQueueClassMask supportedQueueMask,
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const ClearValue* optimizedClearValue)
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: m_attachmentId{attachmentId}
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, m_imageDescriptor{imageDescriptor}
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, m_supportedQueueMask{supportedQueueMask}
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, m_optimizedClearValue{optimizedClearValue}
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{}
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HashValue64 TransientImageDescriptor::GetHash(HashValue64 seed) const
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{
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seed = TypeHash64(m_attachmentId.GetHash(), seed);
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seed = m_imageDescriptor.GetHash(seed);
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seed = TypeHash64(m_supportedQueueMask, seed);
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if (m_optimizedClearValue)
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{
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seed = TypeHash64(m_optimizedClearValue->GetHash(seed), seed);
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}
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return seed;
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}
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}
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}
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