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o3de/Gems/Atom/Feature/Common/Assets/Passes/Taa.pass

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "TaaTemplate",
"PassClass": "TaaPass",
"Slots": [
{
"Name": "InputColor",
"SlotType": "Input",
"ShaderInputName": "m_inputColor",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "InputDepth",
"SlotType": "Input",
"ShaderInputName": "m_inputDepth",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "MotionVectors",
"SlotType": "Input",
"ShaderInputName": "m_motionVectors",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "LastFrameAccumulation",
"SlotType": "Input",
"ShaderInputName": "m_lastFrameAccumulation",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "OutputColor",
"SlotType": "Output",
"ShaderInputName": "m_outputColor",
"ScopeAttachmentUsage": "Shader"
}
],
"ImageAttachments": [
{
"Name": "Accumulation1",
"Lifetime": "Imported",
"FormatSource": {
"Pass": "This",
"Attachment": "InputColor"
},
"SizeSource": {
"Source": {
"Pass": "This",
"Attachment": "InputColor"
}
},
"ImageDescriptor": {
"Format": "R16G16B16A16_FLOAT",
"BindFlags": "3",
"SharedQueueMask": "1"
}
},
{
"Name": "Accumulation2",
"Lifetime": "Imported",
"FormatSource": {
"Pass": "This",
"Attachment": "InputColor"
},
"SizeSource": {
"Source": {
"Pass": "This",
"Attachment": "InputColor"
}
},
"ImageDescriptor": {
"Format": "R16G16B16A16_FLOAT",
"BindFlags": "3",
"SharedQueueMask": "1"
}
}
],
"FallbackConnections": [
{
"Input": "InputColor",
"Output": "OutputColor"
}
],
"PassData": {
"$type": "TaaPassData",
"ShaderAsset": {
"FilePath": "Shaders/PostProcessing/Taa.shader"
},
"Make Fullscreen Pass": true,
"ShaderDataMappings": {
"FloatMappings": [
{
"Name": "m_currentFrameContribution",
"Value": 0.1
},
{
"Name": "m_clampGamma",
"Value": 1.0
},
{
"Name": "m_maxDeviationBeforeDampening",
"Value": 0.5
}
]
},
"NumJitterPositions": 16
}
}
}
}