You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
126 lines
4.3 KiB
Plaintext
126 lines
4.3 KiB
Plaintext
{
|
|
"Type": "JsonSerialization",
|
|
"Version": 1,
|
|
"ClassName": "PassAsset",
|
|
"ClassData": {
|
|
"PassTemplate": {
|
|
"Name": "ReflectionGlobalFullscreenPassTemplate",
|
|
"PassClass": "FullScreenTriangle",
|
|
"Slots": [
|
|
{
|
|
"Name": "DepthStencilTextureInput",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "Shader",
|
|
"ImageViewDesc": {
|
|
"AspectFlags": [
|
|
"Depth"
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Name": "NormalInput",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "Shader"
|
|
},
|
|
{
|
|
"Name": "SpecularF0Input",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "Shader"
|
|
},
|
|
{
|
|
// This is needed for the alpha channel which has specularOcclusion factor
|
|
"Name": "AlbedoInput",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "Shader"
|
|
},
|
|
{
|
|
"Name": "ReflectionBlendWeightInput",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "Shader"
|
|
},
|
|
{
|
|
"Name": "BRDFTextureInput",
|
|
"ShaderInputName": "m_brdfMap",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "Shader"
|
|
},
|
|
{
|
|
"Name": "DepthStencilInput",
|
|
"SlotType": "Input",
|
|
"ScopeAttachmentUsage": "DepthStencil",
|
|
"ImageViewDesc": {
|
|
"AspectFlags": [
|
|
"Stencil"
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Name": "ReflectionOutput",
|
|
"SlotType": "Output",
|
|
"ScopeAttachmentUsage": "RenderTarget",
|
|
"LoadStoreAction": {
|
|
"ClearValue": {
|
|
"Value": [
|
|
0.4000000059604645,
|
|
0.4000000059604645,
|
|
0.4000000059604645,
|
|
0.0
|
|
]
|
|
},
|
|
"LoadAction": "Clear"
|
|
}
|
|
}
|
|
],
|
|
"ImageAttachments": [
|
|
{
|
|
"Name": "ReflectionImage",
|
|
"SizeSource": {
|
|
"Source": {
|
|
"Pass": "This",
|
|
"Attachment": "SpecularF0Input"
|
|
}
|
|
},
|
|
"MultisampleSource": {
|
|
"Pass": "This",
|
|
"Attachment": "SpecularF0Input"
|
|
},
|
|
"ImageDescriptor": {
|
|
"Format": "R16G16B16A16_FLOAT",
|
|
"SharedQueueMask": "Graphics"
|
|
}
|
|
},
|
|
{
|
|
"Name": "BRDFTexture",
|
|
"Lifetime": "Imported",
|
|
"AssetRef": {
|
|
"FilePath": "Textures/BRDFTexture.attimage"
|
|
}
|
|
}
|
|
],
|
|
"Connections": [
|
|
{
|
|
"LocalSlot": "ReflectionOutput",
|
|
"AttachmentRef": {
|
|
"Pass": "This",
|
|
"Attachment": "ReflectionImage"
|
|
}
|
|
},
|
|
{
|
|
"LocalSlot": "BRDFTextureInput",
|
|
"AttachmentRef": {
|
|
"Pass": "This",
|
|
"Attachment": "BRDFTexture"
|
|
}
|
|
}
|
|
],
|
|
"PassData": {
|
|
"$type": "FullscreenTrianglePassData",
|
|
"ShaderAsset": {
|
|
"FilePath": "Shaders/Reflections/ReflectionGlobalFullscreen.shader"
|
|
},
|
|
"PipelineViewTag": "MainCamera"
|
|
}
|
|
}
|
|
}
|
|
}
|