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o3de/Code/Tools/SceneAPI
Allen Jackson 6c3d5c434e
{lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396)
* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic

- Give the user an option how to handle fallback logic for script rules

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* the new code found an error in a Python script... it seems to work!

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* fixing up the regression test

Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>

* dump version number

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
4 years ago
..
SDKWrapper Changes to SDK wrappers and functions to allow more flexible scene file processing (#3112) 4 years ago
SceneBuilder Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
SceneCore {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396) 4 years ago
SceneData {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396) 4 years ago
SceneUI Set window flags so the processing overlay widget always appears on top. 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago