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o3de/Code/Tools/AssetBundler/source/ui/EditSeedDialog.h

51 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzFramework/Platform/PlatformDefaults.h>
#include <AzToolsFramework/Asset/AssetSeedManager.h>
#include <QDialog>
#include <QSharedPointer>
#endif
namespace Ui
{
class EditSeedDialog;
}
namespace AssetBundler
{
class EditSeedDialog
: public QDialog
{
Q_OBJECT
public:
explicit EditSeedDialog(
QWidget* parent,
const AzFramework::PlatformFlags& enabledPlatforms,
const AzFramework::PlatformFlags& selectedPlatforms,
const AzFramework::PlatformFlags& partiallySelectedPlatforms = AzFramework::PlatformFlags::Platform_NONE);
virtual ~EditSeedDialog() {}
AzFramework::PlatformFlags GetPlatformFlags();
AzFramework::PlatformFlags GetPartiallySelectedPlatformFlags();
private:
void OnPlatformSelectionChanged(
const AzFramework::PlatformFlags& selectedPlatforms,
const AzFramework::PlatformFlags& partiallySelectedPlatforms);
QSharedPointer<Ui::EditSeedDialog> m_ui;
};
} // namespace AssetBundler