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117 lines
4.2 KiB
C++
117 lines
4.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <source/models/AssetBundlerAbstractFileTableModel.h>
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#include <source/models/AssetBundlerFileTableFilterModel.h>
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#include <source/utils/GUIApplicationManager.h>
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#include <AzCore/Outcome/Outcome.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzCore/std/string/string.h>
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#include <AzQtComponents/Components/Widgets/TableView.h>
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#include <QLabel>
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#include <QWidget>
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#include <QItemSelection>
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#endif
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namespace AssetBundler
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{
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// Keys for the corresponding scan path lists in the asset bundling settings file
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extern const QString AssetBundlingFileTypes[];
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extern const int MarginSize;
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class AssetBundlerTabWidget
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: public QWidget
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{
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Q_OBJECT
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public:
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explicit AssetBundlerTabWidget(QWidget* parent, GUIApplicationManager* guiApplicationManager);
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virtual ~AssetBundlerTabWidget();
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void Activate();
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virtual QString GetTabTitle() = 0;
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virtual QString GetFileTypeDisplayName() = 0;
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virtual AssetBundlingFileType GetFileType() = 0;
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virtual bool HasUnsavedChanges() = 0;
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//! Reload all the files on display.
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virtual void Reload() = 0;
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//! Saves the selected file to disk.
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//! @return true on successful save, or throws an error message and returns false on a failed save.
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virtual bool SaveCurrentSelection() = 0;
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//! Saves all modified files to disk.
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//! @return true on successful save, or throws an error message and returns false on a failed save.
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virtual bool SaveAll() = 0;
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//! Set watched folders and files for the model
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virtual void SetModelDataSource() = 0;
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virtual AzQtComponents::TableView* GetFileTableView() = 0;
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virtual QModelIndex GetSelectedFileTableIndex() = 0;
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virtual AssetBundlerAbstractFileTableModel* GetFileTableModel() = 0;
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virtual void SetActiveProjectLabel(const QString& labelText) = 0;
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virtual void ApplyConfig() = 0;
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virtual void FileSelectionChanged(
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const QItemSelection& /*selected*/ = QItemSelection(),
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const QItemSelection& /*deselected*/ = QItemSelection()) = 0;
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static void InitAssetBundlerSettings(const char* currentProjectFolderPath);
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void AddScanPathToAssetBundlerSettings(AssetBundlingFileType fileType, AZStd::string filePath);
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GUIApplicationManager* GetGUIApplicationManager() { return m_guiApplicationManager; }
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protected:
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void OnFileTableContextMenuRequested(const QPoint& pos);
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//! Asks the user to confirm they wish to permanently delete the selected file, then removes it from disk and memory.
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void OnDeleteSelectedFileRequested();
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bool ConfirmFileDeleteDialog(const QString& absoluteFilePath);
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void ReadScanPathsFromAssetBundlerSettings(AssetBundlingFileType fileType);
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void RemoveScanPathFromAssetBundlerSettings(AssetBundlingFileType fileType, const QString& filePath);
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GUIApplicationManager* m_guiApplicationManager = nullptr;
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QScopedPointer<AssetBundler::AssetBundlerFileTableFilterModel> m_fileTableFilterModel;
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QSet<QString> m_watchedFolders;
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QSet<QString> m_watchedFiles;
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AZStd::unordered_map<AZStd::string, AZStd::string> m_filePathToGemNameMap;
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private slots:
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void OnUpdateTab(const AZStd::string& path);
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void OnUpdateFiles(AssetBundlingFileType fileType, const AZStd::vector<AZStd::string>& absoluteFilePaths);
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private:
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void SetupContextMenu();
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void AddScanPathToAssetBundlerSettings(AssetBundlingFileType fileType, const QString& filePath);
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void ReadAssetBundlerSettings(const AZStd::string& filePath, AssetBundlingFileType fileType);
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static AZStd::string GetAssetBundlerUserSettingsFile(const char* currentProjectFolderPath);
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static AZStd::string GetAssetBundlerCommonSettingsFile(const char* currentProjectFolderPath);
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static void CreateEmptyAssetBundlerSettings(const AZStd::string& filePath);
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};
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} // namespace AssetBundler
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