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o3de/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp

62 lines
2.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <ProjectManagerWindow.h>
#include <ScreensCtrl.h>
#include <AzQtComponents/Components/StyleManager.h>
#include <AzCore/IO/Path/Path.h>
#include <QDir>
namespace O3DE::ProjectManager
{
ProjectManagerWindow::ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& engineRootPath)
: QMainWindow(parent)
{
m_pythonBindings = AZStd::make_unique<PythonBindings>(engineRootPath);
setWindowTitle(tr("O3DE Project Manager"));
ScreensCtrl* screensCtrl = new ScreensCtrl();
// currently the tab order on the home page is based on the order of this list
QVector<ProjectManagerScreen> screenEnums =
{
ProjectManagerScreen::Projects,
ProjectManagerScreen::EngineSettings,
ProjectManagerScreen::CreateProject,
ProjectManagerScreen::UpdateProject
};
screensCtrl->BuildScreens(screenEnums);
setCentralWidget(screensCtrl);
// setup stylesheets and hot reloading
QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast<int>(engineRootPath.Native().size()));
const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
const auto qrcPath = QStringLiteral(":/ProjectManager/style");
AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRootPath);
// set stylesheet after creating the screens or their styles won't get updated
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("style:ProjectManager.qss"));
screensCtrl->ForceChangeToScreen(ProjectManagerScreen::Projects, false);
}
ProjectManagerWindow::~ProjectManagerWindow()
{
m_pythonBindings.reset();
}
} // namespace O3DE::ProjectManager