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13268dea9892159e55fd4087c9bc7f4a9a2d3527
o3de/Gems/Terrain/Code/Source
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Sergey Pereslavtsev 13268dea98 Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix
2022-02-04 20:23:36 +00:00
..
Components
Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix
2022-02-04 20:23:36 +00:00
EditorComponents
LYN-8403 Prevent the same Surface Tag from getting reused
2022-02-04 19:57:29 +00:00
TerrainRaycast
Terrain ray cast benchmarks and optimization. (#7303)
2022-02-01 09:36:44 -07:00
TerrainRenderer
Calculating uv transforms for terrain detail materials (#7375)
2022-02-04 11:01:47 -06:00
TerrainSystem
Making terrain query resolution a single float instead of a Vector2 (#7186)
2022-01-31 16:10:03 -06:00
EditorSelectableTagListProvider.cpp
LYN-8403 Prevent the same Surface Tag from getting reused
2022-02-04 19:57:29 +00:00
EditorSelectableTagListProvider.h
LYN-8403 Prevent the same Surface Tag from getting reused
2022-02-04 19:57:29 +00:00
EditorTerrainModule.cpp
Terrain Physics Heightfield support
2021-10-22 10:19:36 -05:00
EditorTerrainModule.h
Initial stub terrain gem (#3368)
2021-08-23 15:41:57 -05:00
TerrainModule.cpp
Terrain Physics Heightfield support
2021-10-22 10:19:36 -05:00
TerrainModule.h
Initial stub terrain gem (#3368)
2021-08-23 15:41:57 -05:00
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