You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
158 lines
5.8 KiB
C++
158 lines
5.8 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
|
|
#include <Atom/RPI.Public/DynamicDraw/DynamicBufferAllocator.h>
|
|
#include <Atom/RPI.Public/DynamicDraw/DynamicBuffer.h>
|
|
#include <Atom/RPI.Public/DynamicDraw/DynamicDrawContext.h>
|
|
#include <Atom/RPI.Public/DynamicDraw/DynamicDrawSystem.h>
|
|
|
|
#include <Atom/RPI.Public/RenderPipeline.h>
|
|
#include <Atom/RPI.Public/Scene.h>
|
|
#include <Atom/RPI.Public/View.h>
|
|
|
|
#include <AzCore/Interface/Interface.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace RPI
|
|
{
|
|
DynamicDrawInterface* DynamicDrawInterface::Get()
|
|
{
|
|
return Interface<DynamicDrawInterface>::Get();
|
|
}
|
|
|
|
void DynamicDrawSystem::Init(const DynamicDrawSystemDescriptor& descriptor)
|
|
{
|
|
m_bufferAlloc = AZStd::make_unique<DynamicBufferAllocator>();
|
|
if (m_bufferAlloc)
|
|
{
|
|
m_bufferAlloc->Init(descriptor.m_dynamicBufferPoolSize);
|
|
Interface<DynamicDrawInterface>::Register(this);
|
|
}
|
|
}
|
|
|
|
void DynamicDrawSystem::Shutdown()
|
|
{
|
|
if (m_bufferAlloc)
|
|
{
|
|
Interface<DynamicDrawInterface>::Unregister(this);
|
|
m_bufferAlloc->Shutdown();
|
|
m_bufferAlloc = nullptr;
|
|
}
|
|
m_dynamicDrawContexts.clear();
|
|
}
|
|
|
|
RHI::Ptr<DynamicBuffer> DynamicDrawSystem::GetDynamicBuffer(uint32_t size, uint32_t alignment)
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexBufferAlloc);
|
|
return m_bufferAlloc->Allocate(size, alignment);
|
|
}
|
|
|
|
RHI::Ptr<DynamicDrawContext> DynamicDrawSystem::CreateDynamicDrawContext(Scene* scene)
|
|
{
|
|
if (!scene)
|
|
{
|
|
AZ_Error("RPI", false, "Failed to create a DynamicDrawContext: the input scene is invalid");
|
|
return nullptr;
|
|
}
|
|
RHI::Ptr<DynamicDrawContext> drawContext = aznew DynamicDrawContext();
|
|
drawContext->m_scene = scene;
|
|
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexDrawContext);
|
|
m_dynamicDrawContexts.push_back(drawContext);
|
|
return drawContext;
|
|
}
|
|
|
|
RHI::Ptr<DynamicDrawContext> DynamicDrawSystem::CreateDynamicDrawContext(RenderPipeline* pipeline)
|
|
{
|
|
if (!pipeline || !pipeline->GetScene())
|
|
{
|
|
AZ_Error("RPI", false, "Failed to create a DynamicDrawContext: the input RenderPipeline is invalid or wasn't added to a Scene");
|
|
return nullptr;
|
|
}
|
|
|
|
auto context = CreateDynamicDrawContext(pipeline->GetScene());
|
|
context->m_drawFilter = pipeline->GetDrawFilterMask();
|
|
return context;
|
|
}
|
|
|
|
// [GFX TODO][ATOM-13184] Add support of draw geometry with material for DynamicDrawSystemInterface
|
|
void DynamicDrawSystem::DrawGeometry([[maybe_unused]] Data::Instance<Material> material, [[maybe_unused]] const GeometryData& geometry, [[maybe_unused]] ScenePtr scene)
|
|
{
|
|
AZ_Error("RPI", false, "Unimplemented function");
|
|
}
|
|
|
|
void DynamicDrawSystem::AddDrawPacket(Scene* scene, AZStd::unique_ptr<const RHI::DrawPacket> drawPacket)
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexDrawPackets);
|
|
m_drawPackets[scene].emplace_back(AZStd::move(drawPacket));
|
|
}
|
|
|
|
void DynamicDrawSystem::SubmitDrawData(Scene* scene, AZStd::vector<ViewPtr> views)
|
|
{
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexDrawContext);
|
|
for (RHI::Ptr<DynamicDrawContext> drawContext : m_dynamicDrawContexts)
|
|
{
|
|
if (drawContext->m_scene == scene)
|
|
{
|
|
for (auto& view : views)
|
|
{
|
|
drawContext->SubmitDrawData(view);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexDrawPackets);
|
|
for (auto& dp : m_drawPackets[scene])
|
|
{
|
|
for (auto& view : views)
|
|
{
|
|
view->AddDrawPacket(dp.get());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DynamicDrawSystem::FrameEnd()
|
|
{
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexBufferAlloc);
|
|
m_bufferAlloc->FrameEnd();
|
|
}
|
|
|
|
// Clean up released dynamic draw contexts (which use count is 1)
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexDrawContext);
|
|
auto unused = AZStd::remove_if(
|
|
m_dynamicDrawContexts.begin(), m_dynamicDrawContexts.end(), [](const RHI::Ptr<DynamicDrawContext>& drawContext) {
|
|
return drawContext->use_count() == 1;
|
|
});
|
|
m_dynamicDrawContexts.erase(unused, m_dynamicDrawContexts.end());
|
|
|
|
// Call FrameEnd for each DynamicDrawContext;
|
|
AZStd::for_each(
|
|
m_dynamicDrawContexts.begin(), m_dynamicDrawContexts.end(), [](const RHI::Ptr<DynamicDrawContext>& drawContext) {
|
|
drawContext->FrameEnd();
|
|
});
|
|
}
|
|
|
|
{
|
|
AZStd::lock_guard<AZStd::mutex> lock(m_mutexDrawPackets);
|
|
m_drawPackets.clear();
|
|
}
|
|
}
|
|
}
|
|
}
|