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89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/Component/TickBus.h>
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#include <AzFramework/Input/Events/InputChannelEventListener.h>
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#include <Cry_Math.h>
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#include <AtomBridge/FlyCameraInputBus.h>
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namespace AZ
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{
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namespace AtomBridge
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{
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/// This is based on the FlyCameraInputComponent in SamplesProject and is just used to test the CameraComponent
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class FlyCameraInputComponent
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: public AZ::Component
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, public AZ::TickBus::Handler
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, public AzFramework::InputChannelEventListener
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, public FlyCameraInputBus::Handler
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{
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public:
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void Reflect(AZ::ReflectContext* reflection);
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AZ_COMPONENT(FlyCameraInputComponent, "{7AE0D6AD-691C-41B6-9DD5-F23F78B1A02E}");
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virtual ~FlyCameraInputComponent();
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// AZ::Component
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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// AZ::TickBus
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void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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// AzFramework::InputChannelEventListener
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bool OnInputChannelEventFiltered(const AzFramework::InputChannel& inputChannel) override;
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// FlyCameraInputInterface
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void SetIsEnabled(bool isEnabled) override;
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bool GetIsEnabled() override;
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private:
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void OnMouseEvent(const AzFramework::InputChannel& inputChannel);
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void OnKeyboardEvent(const AzFramework::InputChannel& inputChannel);
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void OnGamepadEvent(const AzFramework::InputChannel& inputChannel);
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void OnTouchEvent(const AzFramework::InputChannel& inputChannel, const Vec2& screenPosition);
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void OnVirtualLeftThumbstickEvent(const AzFramework::InputChannel& inputChannel, const Vec2& screenPosition);
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void OnVirtualRightThumbstickEvent(const AzFramework::InputChannel& inputChannel, const Vec2& screenPosition);
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float GetViewWidth() const;
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float GetViewHeight() const;
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static const AZ::Crc32 UnknownInputChannelId;
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// Editable Properties
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float m_moveSpeed = 20.0f;
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float m_rotationSpeed = 5.0f;
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float m_mouseSensitivity = 0.025f;
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float m_virtualThumbstickRadiusAsPercentageOfScreenWidth = 0.1f;
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bool m_InvertRotationInputAxisX = false;
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bool m_InvertRotationInputAxisY = false;
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bool m_isEnabled = true;
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// Run-time Properties
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Vec2 m_movement = ZERO;
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Vec2 m_rotation = ZERO;
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Vec2 m_leftDownPosition = ZERO;
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AZ::Crc32 m_leftFingerId = UnknownInputChannelId;
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Vec2 m_rightDownPosition = ZERO;
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AZ::Crc32 m_rightFingerId = UnknownInputChannelId;
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int m_thumbstickTextureId = 0;
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};
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}
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}
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