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57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYCOMMON_CREPOSTPROCESS_H
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#define CRYINCLUDE_CRYCOMMON_CREPOSTPROCESS_H
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#pragma once
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class CREPostProcess
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: public CRendElementBase
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{
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friend class CD3D9Renderer;
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public:
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CREPostProcess();
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virtual ~CREPostProcess();
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virtual void mfPrepare(bool bCheckOverflow);
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virtual bool mfDraw(CShader* ef, SShaderPass* sfm);
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// Use for setting numeric values, vec4 (colors, position, vectors, wtv), strings
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virtual int mfSetParameter(const char* pszParam, float fValue, bool bForceValue = false) const;
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virtual int mfSetParameterVec4(const char* pszParam, const Vec4& pValue, bool bForceValue = false) const;
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virtual int mfSetParameterString(const char* pszParam, const char* pszArg) const;
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virtual void mfGetParameter(const char* pszParam, float& fValue) const;
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virtual void mfGetParameterVec4(const char* pszParam, Vec4& pValue) const;
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virtual void mfGetParameterString(const char* pszParam, const char*& pszArg) const;
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virtual int32 mfGetPostEffectID(const char* pPostEffectName) const;
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// Reset all post processing effects
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virtual void Reset(bool bOnSpecChange = false);
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virtual void mfReset()
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{
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Reset();
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}
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virtual void GetMemoryUsage(ICrySizer* pSizer) const
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{
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pSizer->AddObject(this, sizeof(*this));
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}
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};
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#endif // CRYINCLUDE_CRYCOMMON_CREPOSTPROCESS_H
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