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1245e0b327b3bbeb05ab4f181fd1403cbeaa908e
o3de/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK
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gallowj cbb85e8ef9 adding qdarkstyle to requirements.txt since we removed the package from codebase
2021-05-26 11:32:05 -05:00
..
3dsMax
Initial commit
2021-03-08 14:30:57 -08:00
Atom/Scripts/Python
Replaced StandardPBR_DiffuseOcclusionState and StandardPBR_SpecularOcclusionState functor scripts with just UseTexture functors. The behavior is the basically the same and a lot simpler. All we lose is the occlusion "enable" flag, which is cleaner anyway.
2021-04-20 16:40:10 -07:00
Blender
Initial commit
2021-03-08 14:30:57 -08:00
Houdini
Initial commit
2021-03-08 14:30:57 -08:00
Lumberyard/Scripts
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
Marmoset
Initial commit
2021-03-08 14:30:57 -08:00
Maya
adding qdarkstyle to requirements.txt since we removed the package from codebase
2021-05-26 11:32:05 -05:00
Python
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
PythonTools
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
Substance
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
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