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96 lines
3.4 KiB
C++
96 lines
3.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <SceneBuilder/SceneSerializationHandler.h>
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#include <AssetBuilderSDK/AssetBuilderSDK.h>
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#include <AzCore/IO/SystemFile.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContextConstants.inl>
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#include <AzCore/std/algorithm.h>
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#include <AzCore/std/string/conversions.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <AzToolsFramework/Debug/TraceContext.h>
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#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
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#include <SceneAPI/SceneCore/Utilities/Reporting.h>
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#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
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namespace SceneBuilder
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{
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void SceneSerializationHandler::Activate()
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{
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BusConnect();
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}
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void SceneSerializationHandler::Deactivate()
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{
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BusDisconnect();
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}
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void SceneSerializationHandler::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<SceneSerializationHandler, AZ::Component>()->Version(1)
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->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AssetBuilderSDK::ComponentTags::AssetBuilder }))
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;
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}
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}
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AZStd::shared_ptr<AZ::SceneAPI::Containers::Scene> SceneSerializationHandler::LoadScene(
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const AZStd::string& filePath, AZ::Uuid sceneSourceGuid)
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{
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namespace Utilities = AZ::SceneAPI::Utilities;
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using AZ::SceneAPI::Events::AssetImportRequest;
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AZ_TraceContext("File", filePath);
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if (sceneSourceGuid.IsNull())
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Invalid source guid for the scene file.");
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return nullptr;
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}
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if (AZ::SceneAPI::Events::AssetImportRequest::IsManifestExtension(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Provided path contains the manifest path, not the path to the source file.");
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return nullptr;
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}
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if (!AZ::SceneAPI::Events::AssetImportRequest::IsSceneFileExtension(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Provided path doesn't contain an extension supported by the SceneAPI.");
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return nullptr;
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}
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if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Given file path is relative where an absolute path was expected.");
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return nullptr;
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}
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if (!AZ::IO::SystemFile::Exists(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "No file exists at given source path.");
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return nullptr;
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}
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AZStd::shared_ptr<AZ::SceneAPI::Containers::Scene> scene = AssetImportRequest::LoadSceneFromVerifiedPath(
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filePath, sceneSourceGuid, AssetImportRequest::RequestingApplication::AssetProcessor,
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AZ::SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
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if (!scene)
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
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return nullptr;
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}
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return scene;
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}
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} // namespace SceneBuilder
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