61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef __INCLUDE_CRY3DENGINE_CLIPVOLUME_H
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#define __INCLUDE_CRY3DENGINE_CLIPVOLUME_H
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struct IBSPTree3D;
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class CClipVolume
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: public IClipVolume
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{
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public:
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CClipVolume();
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virtual ~CClipVolume();
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////////////// IClipVolume implementation //////////////
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virtual void GetClipVolumeMesh(_smart_ptr<IRenderMesh>& renderMesh, Matrix34& worldTM) const;
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virtual AABB GetClipVolumeBBox() const;
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virtual uint8 GetStencilRef() const { return m_nStencilRef; }
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virtual uint GetClipVolumeFlags() const { return m_nFlags; }
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virtual bool IsPointInsideClipVolume(const Vec3& vPos) const;
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////////////////////////////
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void SetName(const char* szName);
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void SetStencilRef(int nStencilRef) { m_nStencilRef = nStencilRef; }
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void Update(_smart_ptr<IRenderMesh> pRenderMesh, IBSPTree3D* pBspTree, const Matrix34& worldTM, uint32 flags);
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void RegisterRenderNode(IRenderNode* pRenderNode);
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void UnregisterRenderNode(IRenderNode* pRenderNode);
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void GetMemoryUsage(class ICrySizer* pSizer) const;
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private:
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uint8 m_nStencilRef;
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uint32 m_nFlags;
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Matrix34 m_WorldTM;
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Matrix34 m_InverseWorldTM;
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AABB m_BBoxWS;
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AABB m_BBoxLS;
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_smart_ptr<IRenderMesh> m_pRenderMesh;
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IBSPTree3D* m_pBspTree;
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PodArray<IRenderNode*> m_lstRenderNodes;
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char m_sName[64];
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};
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#endif //__INCLUDE_CRY3DENGINE_CLIPVOLUME_H
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