This website requires JavaScript.
Explore
Help
Sign In
birkeh
/
o3de
Watch
1
Star
0
Fork
0
You've already forked o3de
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
11c219701e4cb547fa5c466796e33ff84a57efb2
o3de
/
AutomatedTesting
/
Gem
/
PythonTests
/
Multiplayer
T
History
Gene Walters
84d38a4f9c
Removing Multiplayer MainSuite tests, because AR considers no-test to be a failure
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2021-11-04 22:23:00 -07:00
..
tests
Python passes lower-case net-player-prefab path.
2021-10-24 23:28:10 -07:00
__init__.py
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
CMakeLists.txt
Removing Multiplayer MainSuite tests, because AR considers no-test to be a failure
2021-11-04 22:23:00 -07:00
TestSuite_Main.py
Moving flaky multiplayer tests into sandbox so they will still be ran nightly, but we can still fix and create new tests
2021-11-04 13:49:33 -07:00
TestSuite_Sandbox.py
Moving flaky multiplayer tests into sandbox so they will still be ran nightly, but we can still fix and create new tests
2021-11-04 13:49:33 -07:00