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o3de/Gems/Profiler/Code/Source/ProfilerImGuiModule.cpp

50 lines
1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <ProfilerImGuiSystemComponent.h>
#include <ProfilerSystemComponent.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Module.h>
namespace Profiler
{
class ProfilerImGuiModule
: public AZ::Module
{
public:
AZ_RTTI(ProfilerImGuiModule, "{5946991E-A96C-4E7A-A9B3-605E3C8EC3CB}", AZ::Module);
AZ_CLASS_ALLOCATOR(ProfilerImGuiModule, AZ::SystemAllocator, 0);
ProfilerImGuiModule()
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
// Add ALL components descriptors associated with this gem to m_descriptors.
// This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext.
// This happens through the [MyComponent]::Reflect() function.
m_descriptors.insert(m_descriptors.end(), {
ProfilerSystemComponent::CreateDescriptor(),
ProfilerImGuiSystemComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList{
azrtti_typeid<ProfilerSystemComponent>(),
azrtti_typeid<ProfilerImGuiSystemComponent>(),
};
}
};
}// namespace Profiler
AZ_DECLARE_MODULE_CLASS(Gem_Profiler, Profiler::ProfilerImGuiModule)